Venture Beat -
2 Aug 2018 17:05
In their last year at Johannesburg’s University of Witwatersrand‘s game design program, Cukia “Sugar” Kimani and Ben Myres began working on their thesis project. Kimani had created a rough prototype in which the character could change its shape as well as its Rothko-esque environment, and Myres joined as a level designer. It was supposed to just be […]
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